Mirus Gallery is proud to present itʼs first digital art exhibition featuring a collection of projection mapped environments, VR worlds, 3D printed pieces, and a series of curated still art work brought to you by a world class trio: Can Buyukberber, ecco screen, and Marpi.
FREE ADMISSION — Jun 3rd, 2017 — 7PM-11PM — Alcohol + Food
For this first (of many) digital showings at Mirus Gallery, you will truly see what the future of art holds. From the moment you step off the elevator your eyes will be tracking pixels from (13) 4K projectors across the room as they attempt to distinguish the connections between the real world you left at the door and the one created for you by the world class artists.
Move: Interact with installments via motion enabled Kinect sensors by Microsoft
Dream: Strap on a VR headset by Oculus or HTC Vive
Feel: Take control with a set of position aware controllers.
Your artistic guides for the night:
A visual artist working on immersive audiovisual experiences thatʼs embodied both in physical and digital spaces. His practice consists of experiments with different mediums and display technologies, such as projection mapping, virtual reality, geodesic domes and digital fabrication methods. Driven by an interdisciplinary thinking which extends to art, design and science, Buyukberberʼs work often focuses on human perception, exploring new ways of non-linear narratives, geometrical order, synergetics and emergent forms. He has exhibited in international media art festivals, conferences and galleries in Europe, Canada and United States, including collaborations with Grammy-Award winning rock band Tool and Czech Philharmonic Orchestra. He is currently studying at San Francisco Art Institute's Art and Technology MFA program as a Fulbright Grantee and is a resident artist at Autodeskʼs Pier 9 AiR Program.
A Polish born San Francisco based Digital Artist. His mission is to build tools that let people be creative by enabling them to create digital art that they can claim as their own. His art is interactive, scalable, and multiplatform. By creating windows into the same universe Marpi provides an empty canvas where the art does not exist until the people interact.
Marpi’s career started in the commercial world for clients including Google, Microsoft, and Adobe. Currently he is working with Obscura. The skills gathered from his industry experience transfer to his personal practice. His work has exhibited internationally including ArtFutura Roma, Resonate, and TEDx.
His work has been publicly and professionally recognized, receiving nominations and winning several awards including Golden Lions, SXSW Interactive and .NET Magazine site of the year.
Is an artist and experimental new media art project exploring human emotion, interaction, and introspection through the use of light, sound, and technology. The creations range from interactive installations, immersive experiences, and audiovisual performances designed to trigger an emotional response and invoke crowd participation. Resulting in a marriage between art, design, and interpersonal connection. Since the inception of ecco screen in late 2015, his work has quickly been recognized through numerous outlets including The Creators Project, and Prosthetic Knowledge. With works exhibited at galleries and festivals across The United States, Canada, and Europe including Igloofest, Sundance Film Festival, Codame Art + Tech Festival, Gray Area Theater, Stanford University, and more. As well as collaborations with Acura, Google, Instagram, A-Trak, GMUNK, Brodinski, Ryan Hemsworth, and various others.
We are excited to show you this one of a kind experience. VR + Art.
RSVP here to guarantee your entry.